course descriptions
 

           
     

Course Details

SGD 181  Machinima
   
Lecture: 02 Lab: 03
Clinical:  00 Credit: 03
   
Components:  None
Prerequisites: None
Corequisites:   None
   
This course covers machinima techniques in the simulation and game industry. Emphasis is placed on developing movies and animations within industry-standard game engines for simulations and games. Upon completion, students should be able to demonstrate a basic understanding of in-game cinematic creation.