course descriptions
 

           
     

Course Details

SGD 116  Graphic Design Tools
   
Lecture: 02 Lab: 02
Clinical:  00 Credit: 03
   
Components:  None
Prerequisites: None
Corequisites:   None
   
This course introduces students to computer-based graphic design tools and their use within the context of simulation and game design. Topics include texture creation, map creation, and introduction to advanced level graphic design techniques. Upon completion, students should be able to competently use and explain industry-standard graphic design software.