course descriptions
 

           
     

Course Details

SGD 111   Introduction to SGD
   
Lecture: 02 Lab: 03
Clinical:  00 Credit: 03
   
Components:  None
Prerequisites: Take DMA 040 or MAT 070
Corequisites:   None
   
This course provides students with an introduction to simulation and game development. Topics include setting, storytelling, narrative, character design, interface design, game play, internal economy, core mechanics, game genres, AI, the psychology of game design and professionalism. Upon completion, students should be able to demonstrate knowledge of the major aspects of simulation and game design and development.